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5.0 Perfect
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0.0 Your Mom


Crossbow & Funkmaster V Review


7800 Rank: 8th Best Official Release

Genre: Action

Awards: None
Our Favorite Kick-flippin' Food Fiasco Pros: Fast and Fun Gameplay/ Awesome instant replay feature/ Only Home Version
Cons: Graphics Look Primitive
Chuck Chuckin' Chunks at Chumps


Overview: During the original run of the Atari 7800, the system didn't have a "killer app" per se. The closest thing the library had to one was Food Fight. While the game is great fun, its popularity probably had more to do with the fact that this game was never ported to any other system. Weird. This has to be one of the most original ideas to grace the arcade scene ever. This game puts you into the shoes of a young boy named Charley Chuck who really likes to eat. (I can relate). One day Charley decides to enter the local carnival
food fight contest where the prize is a giant ice cream cone. Not much of a story...but it does provide for some rather fun and addictive game play. You control Charley and have to avoid the obstacles of ticked off chefs, randomly placed man holes and thrown food from the same ticked off chefs. All the while you are simply trying to get to the other side of the screen for that lucious ice cream cone which awaits. You're not helpless however, as you can also pick up food and smack the chefs around with it as well.

Graphics: The graphics in the 7800 version are very very close to the arcade port. The sprites are all nice and colorful, although its very basic looking. Charley's animation is pretty smooth, but there are a few minor details in the 7800 version that I am not happy with. For one, even though all the food items are present (Salads, Watermelons, Spinach, Pies...etc...), many of the food items do lack some real detail. The spinach looks like a pile of something you might rather flush than big green leaves. The pies look like 2600 type of graphics, and the chefs sadly do no have the animation or the detail that was put into the main character you play. But the ice cream does look tasty and even the drips from it melting of it are present.

Sound: It is worth mentioning that while the 7800 sound isn't as clear or lively as the arcade's, it does have all the sounds there. The short fanfare of "Charge!" will sound just before each round begins and there is a semi convincing "gulp" when you eat the ice cream. Only real issues with sound that I have is that all the food sounds the same when thrown. To me Watermelon chunks should sound different than say...a pie splat would be. Also the sound that Charley makes as he walks around is a tad on the annoying side after a while. All in all the sound is complete and fits in the game well.

Gameplay: Here is the strong point to the game. Food Fights are just plain fun, and in this game you don't have to feel guilty as mom cleans up after you. Plus the game play is very simple and easy to pick up. You control Charley using the joystick. He will automatically grab food as he passes over it where it will appear in his hand ready to fire. You start walking towards your target chef of choice...press fire to toss. Smack! one chef out of the way!

Interpretation: The 7800 port of this arcade classic is one of the better ones done for this console. The graphics are very close to the arcade. The sound is there. The gameplay is still addictive. Atari even left in the "Instant Replay" feature which will display your whole round played with some cheesy slapstick music in the background for whenever you kick mucho chef booty.

Value: The game keeps you coming back since the difficulty will increase to some insane speeds in the later levels! Plus the boards change randomly. The manholes the chefs appear out from can also open on you unpredictably and are scattered around random on the play field. In addition difficulty is made more interesting by the fact that the amount of food on the screen will change and while your trying to dodge the food and slam some back the ice cream is slowly melting away. Plus there is a really neat feature in that you can always select your starting difficulty level and even the starting round. Alternating two player options exist, along with four difficulty options and level select. I think it would have been really cool if Atari had added cooperative or competitive simultaneous 2 player action in this game. Imagine food fight dueling trying to grab the ice cream in the center of the screen before your buddy.

Overall: We here at Atari 7800 Forever find it interesting that Food Fight was never released on any other system. Many people who are nostalgic over the Prosystem gush over this game and Robotron. I would be interested to see how many Food Fights were sold on some long lost 7800 software sales chart, but I doubt that exists. This game is simple to play, beloved by many, and worth the cheap ebay price to pick up and horse around with. Make sure you rub it into your Intellivision and Commodore 64 buddies' faces when you do.



Other Reviews:
Video Game Critic: A
CV's Atari 7800 Panoramic Froo-Froo: 4.0 out of 5.0 (Very Good)
The Atari Times: 9 out of 10
JoseQ's Emuviews: 7.1 out of 10
The Digital Press: 8 out of 10



This review graciously provided by

Crossbow